August 21st, 2013

Generic - Knowledge

Debilitating chest injury - non-lethal

Setting: Contemporary - Set in 2009. (Technically sci-fi, but the character has no access to any unusual technology at this point)

So I have this character I need to injure a bit to slow him down and limit his actions. He's a human male from the US, approximately forty-one years, and in pretty good shape, as he's a military officer who spends a lot of time in the field. I need a reason for him to be willing to team up with someone he wouldn't normally trust, and being somewhat injured seemed like an obvious reason.

I really want it to be a chest injury of some sort because of reasons in the setting, but I'm open for other suggestions, too.

He needs to be able fire a gun (actually a energy weapon, but with a similar recoil and handling as a small firearm) and move around, though he doesn't need to do more than that. At first I thought about cracked ribs, but from what I've found, that'd make it hard to even breathe, so I'm not sure how well he could fight through that. He is a very stubborn man with high pain tolerance, if that matters any, and adrenaline is probably involved. He also doesn't have much of a choice.

Bruised ribs might work, too, but I've got problems finding any info on how bruised ribs feel as opposed to broken ones. Would it be easier to fight with?

Is there any other chest injuries that could severely limit a person without knocking them out or killing them? He got injured in hand-to-hand combat with a fellow soldier (an US Marine if it matters), so it has to be one that could be caused without weapons.

He could probably take some pain medication, if that would help, but that's the limit of the medical treatment he has access to at the moment.

I've tried searching for various iterations of "fighting with chest injuries/broken ribs/bruised ribs" but all I can find is martial arts sides talking about how long after an injury they can train/fight again, which isn't helpful here, and general searches for chest/rib injuries just give me symptoms and healing time. Any tips for better search terms is accepted with thanks.

I'm not really concerned with after-effects of fighting with an injury, as this is sci-fi and he'll eventually have access to alien healing tech, but for the duration of the fight, he needs to be limited in his actions.
Kei

Silver Chains/Collars and Vampires

Hello, me again, and this time with a different story question.

Story takes place in the world of the movie 'Moon Child' (the one with Japanese musicians HYDE and Gackt) and set in the near future (2024 or so) where technology is more or less stagnated to early 2000's due to an near economic collapse. It all takes place in the fictional city of 'Mallepa', a melting pot for various ethnic immigrants, most notably poor Japanese. Oh, and Vampires exist.

In fic, Kei (HYDE's character) bargains himself off to the antagonist (another, older vampire with human and younger vampire minions) in order to free a friend and ends up being restrained inside a room with a chain and collar by said antagonist to prevent him from leaving once the friend is freed. Kei by this point is very weakened due to going without drinking blood for an extended amount of time but still stronger than an average human. They never say how old Kei is so age in terms of strength isn't really a factor here.

What I had planned on doing was having the chain be made mostly of silver until I remembered that silver is actually a pretty weak metal, and that even with a weakened and with a presumed aversion to silver, it probably wouldn't be enough to hold a vampire. I'm trying to figure out a good metal that could be mixed with silver and be strong enough to hold something stronger than human.

I've waded through the tags on here and google searched using the terms 'strength of silver', 'strength ratio of metals' and 'types of chains'. Unfortunately, I wasn't sure how exactly to word these in a way that would be even remotely helpful.