jademortel (jademortel) wrote in little_details,
jademortel
jademortel
little_details

Zucchini as a semi-accurate simulation for human skin

Hey all, weird question here.

If one of my characters were to train with a sword using zucchini for point practice (i.e. fastening it to a wall and lunging at it), how accurate would that be to attacking a human? I apologize for not making the question very clear - I've never been good at explaining things.

Basically, I'm just wondering if the thickness/consistency of the skin is at all comparable to human flesh, or if there's some other obscure vegetable/fruit that might serve as a better model.

So far, I've Googled "human zucchini skin comparison" and "human zucchini skin thickness," and I've found one site that suggests vegetables were used as a substitute for human skin, but nothing specific.

Any help would be greatly appreciated! :)

ETA: Thank you all for your answers! I think I will reconsider how my character trains, and use dead carcasses instead of vegetables. I was hoping for a zucchini, but perhaps I'll fit that in elsewhere. Thanks again! :)
Tags: ~food and drink (misc), ~weapons: swords
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